#define USE_ANTI_ALIASING 1
#define USE_PRE_SHARPEN 1
#define USE_BLOOM 1
#define USE_HDR 0
#define USE_TECHNICOLOR 0
#define USE_TONEMAP 1
#define USE_SEPIA 1
#define USE_POST_SHARPEN 1
#define FXAA_QUALITY__PRESET 9
float fxaaQualitySubpix = 0.6993;
float fxaaQualityEdgeThreshold = 0.1315;
float fxaaQualityEdgeThresholdMin = 0.0545;
bool highQualitySharpen = 0;
float Sharpen = 0.084;
float AverageBlur = 0.45;
float CoefficientsBlur = 1.3333;
float CoefficientsOriginal = 2.3333;
float SharpenEdge = 0.305;
float SharpenContour = 0.06;
float BloomThreshold = 18.5;
float BloomPower = 1.892;
float BloomWidth = 0.0284;
float HDRPower = 1;
float radius2 = 1.035;
#define TechniAmount 0.88
#define TechniPower 2.4
#define redNegativeAmount 0.99
#define greenNegativeAmount 0.99
#define blueNegativeAmount 0.99
#define Gamma 1.1
#define Exposure 0
#define Saturation 0
#define Bleach 0.25
#define Defog 0
#define FogColor float4(0.00, 0.00, 0.00, 0.0)
#define ColorTone float3(2.37, 2.01, 1.75)
float SepiaPower = 0.11;
float GreyPower = 0.11;
